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Interesting idea, but the shtick grew kinda old really fast. The problem was that you usually had to litereally press every key every level, and even then the control was janky.

I totally get that was the point, but at a certain stage, it just became emcumbersome. Some streamlining of the main mechanic, could have gone a long way.

hey man! thanks for taking the time to play.  It would have been a lot of fun to add some more stuff to discover or some more level designs, maybe that could have kept it fresh?