Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

A lot of the game is hand keyframed in unity timeline, eg opening of eyes, sun moving across the sky, light changing and most crazy pixelation animating from really bad to kinda good - I think the pixels need to be smaller and depth of field turned off, its very blurry right now.

I'll  work on a 'tutorial' for sure, perhaps a tutorial area or island before the main game