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(+1)

What I didn't like:

  • The Control key was an unfortunate one to bind in browser mode, since I would press CTRL+W to walk up and it would close the tab.
  • Nitpick: Since the current version is an endless survival game, there's actually no reason to enter Hyde mode at all. As fun as it is to slap enemies as Hyde, you can just stand in the corner and survive forver. Also, you can cheese the movement by attacking as Hyde and then holding CTRL to walk around to the next enemy.
  • With some more time you could've added some extra juice to attacking & taking damage.

What I liked:

  • The concept is straightforward and understandable, but I may be a little biased, as you know ;)
  • The graphics and audio are both well-done. Good job to your team! (I think the mood of each could be made to meet each other a little better with some extra time.)
  • I like the way that you implemented Hyde's sporadic movement. It fits the out-of-control theme without feeling particularly unfair.
  • Hyde's slapping distance is nice and generous, which prevents it from getting annoying by forcing you to get close and take damage.

Overall great work!

(+1)

Thanks for playing, and for your detailed  feedback !

Yes, using the CTRL key caused more problems than it solved, but  it  fit  the rest of the  game  so nicely we still decided to run with it. :-)