Thanks for the feedback, the extra tone of green was an intended extra difficulty(the lighter one was the right one btw), but i do realise now that there was no way for the player to know that which made it a bit silly. Also considering SFX, the cough was really the only sound effact we added because it was nessecary for the gameplay. Seeing as this was our first game jam we didn't do so well on timing and ended up not having enough time to add all the sound effects(and polish the existing ones).