Thanks for the feedback, the extra tone of green was an intended extra difficulty(the lighter one was the right one btw), but i do realise now that there was no way for the player to know that which made it a bit silly. Also considering SFX, the cough was really the only sound effact we added because it was nessecary for the gameplay. Seeing as this was our first game jam we didn't do so well on timing and ended up not having enough time to add all the sound effects(and polish the existing ones).
ljdv_studios
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A member registered Sep 30, 2025 · View creator page →
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itch.io Community » Creativity & Art » 2D Art · Replied to GreenTea1122 in Just released my astronaut asset pack on itch.
itch.io Community » Creativity & Art » 2D Art · Replied to GreenTea1122 in Just released my astronaut asset pack on itch.
itch.io Community » Creativity & Art » 2D Art · Created a new topic Just released my astronaut asset pack on itch.
Pocket Series: Cemetery– 16x16 Spooky Asset Pack comments · Replied to Sebbyspoons in Pocket Series: Cemetery– 16x16 Spooky Asset Pack comments
Pocket Series: Cemetery– 16x16 Spooky Asset Pack comments · Posted in Pocket Series: Cemetery– 16x16 Spooky Asset Pack comments
I made a blue pixel art slime enemy
Animations:
Idle
Jump/Move
Death
Attack
Link: https://ljdv-studios.itch.io/pixel-art-slime

itch.io Community » Creativity & Art » 2D Art · Created a new topic I made a pixel art gnome character
Animation:
Walk/ Walk with sword
Idle/ Idle with sword
Attack
Death

Link: https://ljdv-studios.itch.io/pixel-art-gnome-character
itch.io Community » Creativity & Art » 2D Art · Replied to Fusion Hulk in Free pixel art items and tools!
I made this assetpack for people who need cool little items or tools for there pixel art survival or RPG games. I'd love any feedback.
Project URL: https://ljdv.itch.io/pixel-art-survival-rpg-tools-items







