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Huh, that's funny. For my export, I used an export template I downloaded from the godot website a while ago, siince downloading in the editor didn't work (it was slow and would cut without finishing, maybe it was bcoz of mhy vpn?).

Thanks for telling me how you did your game! That was almost how I did mine but the way I executed my plan wasn't efficient (scope creep).

Yeah someone else I knew had the same issue behind a vpn. Each version of godot just has their own export template that you can also get on the github release page or on the downloads page on the website so should be straight forward if slightly more inconvenient.

Oooooooooh ok

I think I used an older version's template, argh.