The whole mechanic of weather affecting enemy types is pretty creative! I would've liked to have the option of a traditional WASD+Mouse for controls instead of just the current arrow keys. Enemies disappearing and popping up after getting hit confused me a bit because i was unsure when did one of my strikes actually destroythem and i can move away. The game is also described as a hack and slash, so i was expecting high speed and killing enemies quickly in droves, but it played more as a methodical hit>dodge and avoid enemies>go back and hit again, so that messed up my experience a bit. Also, adding diagonal movement and attack to our player would've felt more smooth and fair, considering enemies can already attack and move in 8 directions. Nevertheless, great music and concept, well done!
Viewing post in Throwdown at 3:00 jam comments
Glad you had some fun! Yeah, in retrospect, hack-and-slash wasn’t the right word to use, but I couldn’t think of what else to call it xD It’s definitely a more deliberate, retro-style battler like you said.
There actually is both diagonal movement and attacking! It took a long time to animate lol. Maybe it wasn’t working for you?