Great job! The audio, visuals, ui, and gameplay are really working well together. The level difficulty seems to be somewhat random, but I’m not sure if you made that intentional. I would suggest having some dedicated levels so that you can learn the mechanics more organically, but otherwise you were able to achieve such amazing polish in the time limit of the jam. Congratulations!
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Thank you fellow narrative warioware-esquer (maybe we need a better term). Totally true, and it was NOT intentional. The later (lower levels) are usually a larger version of the original levels but I think specifically the multiple versions (ghost versions) level the second level was easier than the original because you just drop the stapler in the chute.
Your game was one of my faves, I hope to see u in future jams!