I'm outta there! 1:53 I'd like to see someone beat that 💪
In my playthrough it was all mohawk guys trying to reach out and grab me.
I sprinted and abused the different levels of elevation so I experienced it more as a speedrun than a stealth game 🌪️🏃♀️➡️ 🥷
The vibe did get me thinking that a bleak, corporate environment with brutalist architecture and muted grey colors makes for an excellent horror vibe, in my brain set in a Soviet prison or corporate park.
superslop
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Thank you for the feedback! I'll definitely fix the performance with at least a graphics toggle (I cooked too much with post-processing) and see if a downloadable version helps.
Stinky bot! I will practice enemy navigation that is so frustrating sorry for the silly bot sneaking off stage. Or give up and make exclusively floating eye probe type enemies only (no navmesh stuff to worry about just float to player ezpz)
Original idea had you avoiding killing "healthy" bots and a replay that incorporated betray. Plus there's some theme stuff with the narrator later on in the game but if I busted level 5 most people probably won't see it 😭
thanks for coming to my TED talk, I'm checking ur game out now and feeling nostalgic for OG halo. I'll probably have a dream tonight set in Blood Gulch.
Ooop! I fell off only once during playtesting and did respawn. I was a lot more agressive with graphics and post-processing and loading levels so I will take that as a lesson learned and make the game run better on lower-end machines next time, thank you!
Your game was so chill and cozy which I do not usually experience from game jam puzzle games, your characters had a lot of character I liked Bolp especially, say wazzup to him next time you take a trip to Friend Island 🙋🙋♀️
I pushed the block guy on level 3 into the spikes even though that was not at all required.
If he had a family please notify them on my behalf.
Nice work! I dread 2d puzzle platformers in game make me feel stupid in 2 ways but this was built smartly and I extra appreciate a way to opt out of logic puzzles (I did actually solve some tho :))
https://superslop.itch.io/no1 First 3 levels playable lemme know what I should work on first to fix if ur talking playtesting and i'll tell u what I think u should work on
If u mean just regular play then I'll just regular play :)
https://superslop.itch.io/no1 3 levels playable right now, I am struggling this game jam, sloppy sloppy sloppy (which is on brand ;)
Very hard! I have been stuck! I don't understand how to make progress after 20 minutes and I want to! The core loop is interesting!
I get the panel with 4 colors lit up and then have no earthly idea what I can do.
Unlocking anything feels good and I read Mr_Cook's comment but still am totally stuck, even with trial and error😵
The buttons feel so good to press and it feels so good to make progress though, if someone posts a walkthrough (probably has to be video or written well) where I can get unstuck I will come back and try to beat it, I am determined!!
Thank you fellow narrative warioware-esquer (maybe we need a better term). Totally true, and it was NOT intentional. The later (lower levels) are usually a larger version of the original levels but I think specifically the multiple versions (ghost versions) level the second level was easier than the original because you just drop the stapler in the chute.
Your game was one of my faves, I hope to see u in future jams!
You are so smart and I am so dum. I failed the snooze minigame I think a million times before I realized you are supposed to NOT. In my defense what friend group is waking up at 5:30am to see a movie, your friends are CRAZY.
Adorable narrative warioware-esque and it was so smart to let me practice the minigames so you can practice minigames if you can't handle the time pressure originally OR IF YOU BRAIN HAS TRAINED YOU TO PRESS BUTTONS AND YOU CAN'T HELP YOURSELF.
Anyways great job, this was one of my fave games from the jam!
I have died 121 times to spikes 🪒.
Thanks for adding the signs 🪧↗️➡️↘️↙️⬆️. With a lot of platformers I don't know where to go, especially levels that have you jump off screen.
I could NOT beat level 2 but I tried! Going fast felt good, I think with input buffering I'd be able to zoom thru the levels with the larger platforms.
Nice work!
Omg I didn't think I was gonna be able to beat the last level.
Upgrades feel good and I didn't love replaying levels when I lost at first but if you replay a level with an upgrade it feels goood and you feel like a speed runner.
Also nice try, but I closed my browser tab 19 seconds after taking this screenshot so I did escape 😤🎉:
Thank you, your game had beautiful 3d models and "hand"-crafted (hehe it's a pun).
I was pretty irresponsible with not getting playtesters this time around, I think you're totally right 👉
If ya'll add multiplayer to your game I have 3 requests:
1. Let players high-five each other
2. Let players donate fingers
3. When the second player joins say "This is getting out of hand! Now, there are two of them!"








