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(2 edits) (+1)

I am guilty yet again of making too many levels (last game jam I made 30 🙃 what is wrong with meeee).

My stupid brain was too ambitious and didn't think of an idea where we could introduce more relaxing tutorials for mechanics so I kind of slapped narration onto each level and hoped players could figure it out in 10 seconds, so considering that you exceeded expectations!

Your game was really clever I did not expect it to be the oddly-satisfying physics-based platformer it was and I love playing games that are voice acted they add so much charm. Thanks!