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Looked cool, but I was not able to play... :( (Tested on two different browsers)  

Error is:

/home/ole/Code/Odin/just/just/gpu/init.odin(82:4) panic: WGPU Error (AcquireAdapterFailed): game.wasm-0069fb36:0x2a1a4
Uncaught (in promise) RuntimeError: unreachable

(1 edit)

That's unfornutate, thanks for reporting it. 

If you are able, could you run 'navigator.gpu.requestAdapter().then((a) => console.log(a))' in your browsers console? It should either give null or a GPUAdapter structure. It should at least work in chrome.

edit:

I got the same issue in Firefox myself now. I had to completely restart the browser and then it worked again. I guess you already tried something similar when cold booting a second browser?

I just checked on the gpuweb project page, Firefox on Linux is just not supported... And chrome is officially supported, but only if using Wayland desktop, which I'm not using... :(

Sorry for the inconvenience, I'll try to find another computer to test your game! ^^

Thank you for looking more into it. Im running Fedora with Wayland so it makes sense why it works for me then. I also seem to have a few webgpu settings toggled on manually in about:config that I forgot about, so that's probably why firefox works for me.

No worries though, this is super helpful to know. Thanks again!