Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

The music and visuals are very good.

Physics - maybe it is a design decision - but i don't really like it. You can't stabilize on the vertical axis by thrust vectoring. Instead the actual way you stabilize your vertical rotation is by letting the air friction(in the space apparently) stop it.

Couldn't complete it - too hard for me. But i guess the answer to this one is "git gud scrub".

(1 edit)

It is indeed a design choice based on the theme. It’s quite Out of Control, one would say. There was a point where we actually had it not stop at all, but it didn’t feel as good, despite being more realistic. Thanks for checking us out though!