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Some enemies like Seer seem very RNG dependent though. Especially since the deck does not "shuffle" on the redraw, you always get the cards in the order you played them/discarded. So you can be completely locked out of playing your good attacks vs seer purely based on your starting deck order.

I'm in the process of reworking a few enemies, for example the Seer will only use his power on turn 1 and 2. Will update the game tomorrow. Hope you like the changes