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Very charming game, the art and the music set a very specific mood and atmosphere that is just nice! The gameplay is interesting, jumping around in the spinning world is very fun however I feel like the primary reason for the game being as hard as it is, comes from the unpredictability of the camera rotation, I found myself never really quite certain of how or where the camera would rotate to which lead me to jumping into places I didn't really expect to go in! I think also the spikes may have too large hitboxes? I found myself dying quite frequently but I was uncertain if I had actually touched them or not.
I think with a little bit more love this could turn into something really awesome, great work! :)