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(+1)

Thanks for the feecback ! We totally agree on your observations, there was a lot of the complexities of how the player would interact with the game as a whole that unveiled itself while we developed it and we did our best to fix most of it, but indeed in the end, the onboarding is tough and events sometimes can get unforgiving/unclear due to not enough ways for the players to interpret them ^^

You did a stellar job!