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(+1)

Very cool idea and fun to play! I build probably 7+ rockets before time runs out and many times the trajactory actually hits the asteroid but not sure why the collision detecion does not kick in. Maybe I missed something? Also would be cool if it allows "cruise" mode like a real rocket when no fuel left or no burn needed when the course is on target. Overall great work and has a good potential!

(1 edit) (+1)

The icon for the ship on the map mode isn't representative of its real size, so you have to line it up pretty well to hit the asteroid. if you look at it in the normal view, you can see it miss or explode. unless there's a bug I haven't found, but i've never seen it not explode. You can cruise by throttling down the thrusters, but not sure if that's what you mean

I see. Thanks for the explanation. Will try again.