LOL, sorry for that! This was a very early build of our project, since we wanted to at least provide something to the jam. I did my best to create a level design that felt good to navigate, but without a lot of time to make game testing, it ended up a bit rough, and we didn’t have time to add an objective to the game.
Also, there is a debug reset button (F6), but we didn’t document it… sorry!
The 2D artwork was made by Keiko https://www.instagram.com/michi_koifish/ and the 3D by Yeneo https://x.com/yeneomon, they are very talented, and it is an honor working with them.
We hope to finish at least a demo of the in the near future, since everyone in the team had lots of fun playing the game and specially the platforming!