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Exit 8 was definitely an influence. I love that game for what it achieved with so little. Plus, some of my favorite stories play with time, so this combination was inevitable ;)

I'm really glad you found it intriguing. I had plans to do more, but unfortunately, I couldn't fully utilize the 4 days. 

I really wanted the world to feel lived-in and Deus Ex is a huge influence behind this. I love its philosophy of smaller but detailed worlds. GMTK has a video on that you should check out if you haven't already.

Ah, yes. That's understandable. But what you've achieved in 96 hours is still praise-worthy!

You must try Firewatch once, if you wanna experience a game with lived-in feel. The setting is of a forest, with 0 population (except you, ofc), yet the environmental storytelling suggest that this place used to have picnics and crowds once....before something happened.