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(+2)

this is such a fun game! i had some trouble actually figuring out what the effect of some of the orbs was, because to me it at first just felt like "makes you walk weird" with every orb, maybe it would have been helpful say, what the orbs did in some way, because i lost *a lot* just trying to figure out how an orb affected me. but i still had a lot of fun, especially after i finally understood what was going on! the art is GREAT and you got A LOT of content done in 48 h, you definetly have my deepest respect for that :D

(+2)

Thank you very much :) the artists did work very hard and put out some amazing content!

We lacked some time though to fully finish this awfully-large scope game. We're lacking VFX, feedbacks, tutorial explanations, and there's lot of bugs. We actually even planned for it to be a multiplayer game. It makes a lot more sense played in couch coop. But we never had time to actually implement that. 

Lesson learned: scope small!

(+1)

hey! no big deal :D i think everyone who participated knows how much effort all of that is, (even though i would absolutely want to play that couch-coop right now :D)