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(1 edit) (+1)

The game was quite fun and I liked the gameplay, especially how meaty the audio was. The shadows on the ground also acted as a nice way to tell me where the fire was and I rather liked it. Movement also felt solid.

The only problem I had was how nauseating the camera was, and by then end of it my head hurt a little. Perhaps adding a way to disable it would be better, or toning down the effect

As for the shooting, I didn't end up really using it, electing to mostly just skip past enemies altogether and just try to beeline for the camp fire.

Thanks for playing and for all the feedback!

I imagine motion sickness can get pretty bad with a game like this, I'll keep that in mind if I keep working on it after the jam, thanks for letting me know. I also agree that enemies don't feel dangerous enough to be worth shooting right now.

I'm glad you liked the audio, that was pretty fun to make :D