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(+1)

Interesting idea! I don't think the levels properly showcased the potential it has. The real time moving walls also felt kinda odd in the turn movement dungeon crawler.

(1 edit) (+1)

Thanks! Yea I definitely have more depth to get out of the idea so keep an eye out for a post-jam version. Thats fair enough, I wanted to see how they turn-based and real time would play out together