Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

awesome game!!!! great concept, great level design, mechanics were introduced really well! i only have 3 nitpicks i can think of

1- i wish timmy was a bit faster cuz he moves a bit slow so traversing the level is a lil frustrating

2- i also wish there was a super speedup button or maybe a die button so that after we finished timmy’s life we can move on without having to wait the clock!

3- lastly i think the current speedup button could have more feedback to tell when time is in fact being spedup cuz it felt a bit off for some reason, like i pressed it but i couldnt tell if it had a start delay or not, or if when i let go it really did slow the time back down

again, just nitpicks, but all in all, lovely game!!!

(+1)

Thanks for trying it out, Yuki! Thank you for your detailed feedback as well!
1 - Making Timmy faster was definitely on the radar but there's a lot of game design implications that I have to work through but perhaps a power up to makee Timmy faster could make it better!

2- There is technically a die button if you hold Timmy for a long time using left click but I'm not sure where to introduce that properly but I could've done that tho so good call!

3- I completely agree with this actually, good point! I could've made a post processing overlay or something for it, definitely somethign to think about in the future!

Again, thank you so much for your detailed feedback and for giving it a go!