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(+1)

Thanks for trying it out, Yuki! Thank you for your detailed feedback as well!
1 - Making Timmy faster was definitely on the radar but there's a lot of game design implications that I have to work through but perhaps a power up to makee Timmy faster could make it better!

2- There is technically a die button if you hold Timmy for a long time using left click but I'm not sure where to introduce that properly but I could've done that tho so good call!

3- I completely agree with this actually, good point! I could've made a post processing overlay or something for it, definitely somethign to think about in the future!

Again, thank you so much for your detailed feedback and for giving it a go!