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(+1)

The art and vibe for this game is really good! It feels very scary and I like how dire it feels to get wounded. Kind of reminds me of a game I saw on YouTube called "Casualties: Unkown". Unfortunately, the combat feels a bit unfair as I couldn't figure out how to avoid getting mauled by 3 guys. But that's just life I guess.

Overall, good job!

(+1)

Thanks! C:U was def an inspiration for the health system- I really appreciate just how dreadful not knowing the extent of your injuries can make things feel. The combat is certainly stacked far too much against the player in the jam version for sure, jumping the player with a full raid mid-day was definitely a decision that was made... The post-jam version will have a much more reasonable failure spectrum in that regard, giving you more options to handle fights and a smoother curve into learning to deal with them. 

 And thank you for playing the game on stream!  Despite the game kicking you to the curb it was really fun to watch you play.