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Very interesting concept! I've enjoyed very much how the WASD was used to move the rows and columns. At some point I've started to ignore completely the mechanic and went straight up clicking the enemies, I think the punishment for missing things should be more dangerous, because I've went very far without doing the mechanic at all (wave 25).

In any case, the idea is great and art is incredible, congratulations!

(+1)

Wow, I never managed to reach that far. 

Thank you for the feedback and glad you enjoyed the game