The tutorialization in this worked really and I especially liked the tone! I think it's a really cool simple mechanic that's communicated really well with the theming of a robot that's broken in half, and I like the restrictions where you can't always break apart if there's not enough room. Could see this getting really crazy difficult and interesting if taken further!
Viewing post in [DIS] Assemble - GameJam Version jam comments
I'm glad you liked it, this was our first jam and we had a blast making this game. We tried to make a small tutorial for each new mechanic introduced , our plan is to make an after jam version with even more tricky levels, so you are right about getting crazy hahah . Anyways, thanks for playing the game!