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(+1)

i missed the bus back home. i had a lot of fun with this! i'm honestly pretty confused by the decision to make you only have 8 shots? the game has a really nice superhot-esque rhythm to it where you feel like john wick in an action scene, having more crossbow bolts woulda added to that without reeeally making it much easier, maybe you start with less or none and there's ammo pick ups from corpses? i think with more enemy types and more modes of interaction this could be really awesome, great work for 4 days

It was kind of a left over design from earlier in dev, where we only had 8 levels (we have 9 now) the idea was you had 1 stake per level, and since dash became much more of an important mechanic it kind of just slipped past. I do also think we should have either made a reload mechanic or made the cross way stronger to push players to save them or use them in specific situations.


Thank you for the feedback :D!