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It was kind of a left over design from earlier in dev, where we only had 8 levels (we have 9 now) the idea was you had 1 stake per level, and since dash became much more of an important mechanic it kind of just slipped past. I do also think we should have either made a reload mechanic or made the cross way stronger to push players to save them or use them in specific situations.


Thank you for the feedback :D!