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(+1)

Really solid game and my fav so far, only slight quibble is that the timed jump mechanic (especially as it's such a long cooldown) makes it feel rather less "out of control" and more waiting to time stuff correctly. But otherwise really good!

(1 edit)

Thanks for mentioning your quibble. I kinda agree completely I think if I tinker with the project again I'll tackle that waiting problem.

edit: I just halved it it try out the idea and it feels 100% better.