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I like the concept! I enjoyed the decision making that this game forced you to into. It was interesting trying to pick where each weapon would go and made for some movement moments. 

However, the game was a little unfriendly to players. It was never clear what you were trying to do, what the objective was, or how the upgrades really worked. I still don't understand what the one gun by the enemies on the hill did. How was it different then the other gun? Both weapons seemed pretty imprecise to me, so it made killing enemies difficult. Meanwhile, they're showering me in a hail of bullets with laser precision.