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I liked the overall setting, and the concept is interesting, too—I see a lot of potential there.

However, I ran into a few issues that really dampened my enthusiasm. For one thing, I didn't know how to rotate the parts; I spent the first five minutes flying uncontrollably through space with just one thruster until I finally got a second one...

Even after I had more parts, the ship still wouldn't fly where I wanted or react the way I expected—basically, I just held down the button and hoped for the best.

Also, I felt the timer—or the difficulty of the building phase—was somewhat unnecessary given the nature of the attempts; I died or wrecked my ship so many times but still managed to win.

Still, as I said, I see a lot of potential in it.

It's definitely a challenging game, but you can actually make a ship that's pretty maneuverable if you place the thrusters well! I just updated our page to include example ship designs.  :)  

About rotating: yeah, I really wish we put something to explicitly mention that. It's also in the description now, so hopefully that helps in the future.

Thanks for playing!!!