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(+1)

Interesting as an inversion of the tower defense concept, infinity_clover suggests that there should be more variety between rounds, and more varieties of types of towers, as that gives more to think about in deciding the order.

Thanks for the feedback! Fully agree, the strategic depth isn't as much as I'd have liked, but as always I ran out of time :)

One idea I also had is that sacrificed towers would still have some sort of effect, e.g. slow down enemies for a round or lay some mines. That would add the choice of "benefit now" vs. "long-term defense".