Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the feedback! Fully agree, the strategic depth isn't as much as I'd have liked, but as always I ran out of time :)

One idea I also had is that sacrificed towers would still have some sort of effect, e.g. slow down enemies for a round or lay some mines. That would add the choice of "benefit now" vs. "long-term defense".