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I really liked the idea and the atmosphere. The game looked super good too, clearly a lot of effort has gone into it. I also enjoyed playing it, at least initially. I do feel it needs some tweaking; wandering around got kind of boring after a while. It made sense within the context of the game to have everything look the same, but it became very monotonous, and the long winding halls that went in loops were fun to explore at first but were frustrating after a while. I never finished the game because I couldn't figure out how to get past the two Dingers near the two boxes; obviously I missed a switch somewhere to open the door but after five minutes of going in endless loops with no hints or remaining dialogue I wasn't really bothered to finish. Having more people hanging around with a slightly lower chase speed and tweaked level design will make this a very suspenseful and fun game. As it is, fantastic for a 48 hour game jam!

Thank you for the feedback! Our team agrees that a bit more guidance should be given for that room. The switch is in fact found in the path behind where the second Dinger is standing in that room.