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Great idea, poor execution. The ont-of-control concept was very-well implemented and the controls overlay and pick-ups were very easy to understand. However, it looked and felt like it needed another week of polishing the code and assets.

Also, unless I'm mistaken, there's absolutely no way to exit the game and the game openly mocks the player about that. Very poor design!

Thanks for your feedback! This was our first jam and most of our team had no previous game dev experience, so it's definitely great to hear what we could have done better and we 100% agree with you on the flaws you pointed. We'll have it in mind for next time.