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Cool original idea. It's a bit rough around the edges. Would be much easier if minions chased adventurers instead of just standing there, watching. Not sure if it should be like that but trap that costs as much as a minion didn't manage to kill the enemy. Also, on my last playthrough I couldn't afford the rent because I was afraid to pick up gold when enemies were alive and after they died, cutscene started and it was too late.

Great potential. Couple small fixes, some polish and you could turn it into awesome post-jam game! Cheers! :)

Thank you for the feedback! :)