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If you don't mind me asking, will you add bosses to sandbox map? You probably didn't add it because it would break the game, but just wondering. 

nope

and you got the reason right

(1 edit)

Hmm... Ima use gardendless as a reference point for this idea, but considering that when spawning a boss in gardendless sandbox, killing them doesn't end the game, and they do their outro animations automatically, what if you made a separate version of the rogue reactor that DOESN'T end the game when killed and despawns after dying? Bonus points for never telling anyone that it's actually a whole separate enemy code-wise

oh yes i definitely could do that

however there is another reason

i dislike the idea of players just messing with the bosses in sandbox

Understandable