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(+1)

Venator's sick! Judge Dredd/Final Fantasy 7 feel to things with huge amounts of ambition. That you made the 3D assets is awesome as they are all great, lighting, fog and textures all help create a mood. 100% worth continuing to work on, the combat has potential for feeling really slick and satisfying. (I like ricocheting blasts back lightsabre style, the timing is something I haven't been able to get used to yet) The sword concept and mechanic if fun and thematic for cyberpunk and adds a nice risk and reward edge to things (although its a bit brutal at the moment with the instant death. Perhaps it could damage instead? ) Overall great work!

(+1)

Thanks for the feedback, and I'm glad you liked it :) I think you are right about the heat mechanic, it should be just damage, or get a better indicator it will explode. The timing on the parry was really easy for me, but then I realised that I made the game, and know the exact timing (that's why I implemented the "danger" sign befor they shoot, a shot occurs after  it shows up, 1 sec later).