Thanks for the feedback, and I'm glad you liked it :) I think you are right about the heat mechanic, it should be just damage, or get a better indicator it will explode. The timing on the parry was really easy for me, but then I realised that I made the game, and know the exact timing (that's why I implemented the "danger" sign befor they shoot, a shot occurs after it shows up, 1 sec later).