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(+4)

The Art is great! Loved the aesthetic of things being arranged along the inner-crescent of the moon and I could tell there was a very high amount of polish for the Character Art and UI! 

I also liked the variety of Characters for this entry! :3

I think my only gripe with this game is the same one I have for other games incorporating a lot of the mouse, and that's the lack of hotkeys to snap the Dice into the cursor.

I would have loved it if there were keys setup to do that, so I can just select and swap Dice via a hotkey to speed up my actions! :3

Not a gripe, but just something I was curious about... is there a detriment to expending an hour of the day to refill the dice? I think the only timed event that I noticed was the Fair, and that seemed like a nifty way to get more money, but I'm not sure if there was more stuff I just wasn't paying enough attention to?

All-in-all, I had a great time with this game! :3

(+1)

Ahh! Thank YYNeko! I'm glad you enjoyed the game!

I was the person who did the scripting for the action system, and I did consider adding some kind of push-back or cost to ending your turn and rerolling the dice. We talked about 'maybe you can run out of time' or 'you have to spend resources to buy food' or things like that.

I think, if the game were bigger and we had a little more time, we would have implemented something like that. As it stands, the game is more about exploring and playing around than difficulty.

I do like the idea of adding keyboard shortcuts for the dice too!

Thank you for playing!!    

(+1)

Thank you so much for the feedback, glad you hear you enjoyed the game and art a ton! Using hotkeys to snap dice to the cursor makes a lot of sense, and definitely speeds up the process a lot more to help make the gameplay much smoother. For expending an hour, we did have some ideas planned for a limited number of turns or hours you could use early on, but we ran out of time before we could implement any big detriment to ending the hour, minus the Dispatcher not being happy if you try to end the hour before using all your dice :3 

Great work on Signal Siege as well! I really really liked playing through that game and the artstyle of that game as well! The keyboard sounds were very satisfying, the clicky-clacks were awesome.