Nice short game! Still rough around the edges, but that's more than acceptable in a Jam game.
- The Restart button doesn't work. This was painful when I got stuck in the third Satyr room in the spot with a brown wall where a satyr is caged initially.
- Traversal is slow once you have cleared the enemies or when returning to a room you cleared. That one Satyr in the room where the Chimera is initially is slowing down the room which is empty otherwise.
- In a cleared room you can't hold a key to continue moving in that direction, it makes a lot of unnecessary keypresses when traversing already empty rooms like the Village.
- The Potions mechanic is barely used, I think you only need a single Snake Milk to get the Trap if you kill one Snake by taking a hit and making the traps kill the other?
- Dying feels bad. I felt trapped the first time I got to the Trap room, I had taken a hit from a Snake and was trapped between the Trap and 2-Snake rooms. I had to reset completely, the autosaves were overwritten by going back and forth between the rooms.
Suggestions:
- Fix the Restart button
- Add a Fast Travel option to return to the Tavern. This could load the Autosave first so that you lose collected items like the Trap.
- Add clickable prompts to travel between rooms quickly after some requirements are met, such as clearing the room of enemies, reaching an exit from your current entry point, or clearing the puzzle of the room.