0.2.9.4
A nice start, but not yet enjoyable.
- the Love Essence amount persists after restarting the game until you restart the application
- I'm not sure how someone who hasn't played Lab Rats 2 would figure out how to make money. You need to create the potion, activate its mastery research, and research it a couple of times, then you need to select it in Production and Sales, buy Chems from Procurement, then go to HR to reassign Maya to production and then sales. This is a lot.
- Not being able to Produce and Sell is annoying, you need to constantly reassign Maya to make money. At least you can buy Chems manually.
I suggest starting with 100$, 450 units of low grade potions worth 2$ each and Maya assigned to Sell them. This way you see your money go up at the start. Once the stock runs out Maya can tutorialize researching potions if you have not researched one yourself.
I get that there's exciting systems you want to implement, but showing the player how to interact with the prerequisites is important.
