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Fenec250

6
Posts
1
Followers
2
Following
A member registered Jul 04, 2021

Recent community posts

Great little game!

Spoilers for the final level:

I'm not sure how the final level is supposed to go. In my run Big Guy stayed put after clearing the area around the cyst, tanking the shots from the flowers while I peeked in front of them to cleanse the cyst. After a while there were too many bullets to safely peek, not to mention Big Guy's health taking a toll, so I ordered a retreat. After healing Big Guy I noticed the bullets has stopped spawning, letting me sprint to the cyst to deliver the last points of healing. I feel like it was meant to be a challenge where you need to pace yourself and clear the flowers before their number gives them more damage than you can heal, I feel like I cheesed it.

Hello Itamus!

I like your game, I like the concept a lot, but it's hard to play due to all the bugs it has. Fortunately for me, I can fix them.

I have made a patch to fix the bugs I found, it's available on the F95 forums (post 198 on the thread for your game). Please, feel free to use these fixes in the main game.

The F95 forums are also a good place to gather feedback and bug reports. There's already a thread for your game with links to your SubscribeStar and Patreon, you can ask a mod to claim ownership of the thread. It's a good place to gather feedback, bug reports and to give visibility to your game.

Nice game! Here's a few things I noticed:
- The Merge feature is not obvious and the later balls are more cost efficient initially. I completed a few Prestige using no more than 3 of any ball before I discovered Merging.
- There doesn't seem to be a benefit to pushing for a high level. You seem to get more Diamond per second if you prestige as soon as the game slows down. There is no goal to grind towards.

Idea: a loadout system.
- When you reach certain levels for the first time you unlock a new Ball type.
- When you Prestige, you can choose 5 balls you have access to for your next run.

Cool little game! If you are struggling try resetting the game until you get a 6 on year one. The early rolls are the most important ones, the game is much easier (and more interesting) when start trying to match dice.

Nice game! There is one thing that annoys me: you can't turn off the Autobuyers (or at least I haven't figured out how). Some autobuyers will always upgrade ASAP after getting another upgrade (I RUN, The Witch of LOREDelith) and will put their inputs in the negative, which prevents the other autobuyers with this input from upgrading even though they use a tiny fraction of the input. I would love a "Crumbs" mode where the autobuyer never puts its input in the negative.

Great game! I loved how the Timewarp skill unlocked just as I was thinking "I'd like some way to speed up the game". Unfortunately I think that's not enough, even with this skill there are times where I would want to reset early rather than grind a few more levels over the course of a decades.