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CelestWB

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A member registered Apr 26, 2023 · View creator page →

Creator of

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It will be called the same if I gather strength and do a full remake on a better engine :)

Though this is quite a phantom idea for now

It is so nice to read such an intricate review! I am happy you had fung with the game. I am going to add two more poses, with view from the back, and I'll try to think abut modular system wuth various faces at least, maybe arms (but that won't work well with costumes like latex suits that have gloves). Also I noted the idea of changing camera orientation and maybe will change static camera positions to manual panning as you suggest.

And yeah, I do have ideas for much, much more BDSM stuff! I already prepared some shibari for the next update, as well as a special photos with rope bondage on chair, and many more to come, I hope. This is a theme I am personally very interested in ;)

Eggs and size changes are just what I needed! Have some ideas already. I was planning on increasing corruption level to city and to the whole country then, but for now it will probably be capped upon corrupting the college of your character

Thank you for the review :) Sadly, I think this game won't be continued, I evaluate it as a failed experiment

Hey! Haven't thought that through, I believe that the reason behind long loading is exactly as you said. I guess, I will put a limit in how many new subscriber notifications there can be at a single time.

Posing manual and the rope can't be obtained yet, but I am preparing two new poses and shibari outfit to be added and then they will be buyable

Thanks a lot, I will dig into it

Is it posted instead of the chosen image or as a second post?

Actually I love the idea of hypno stuff being sent by haters, sounds really funny and interesting gameplaywise

Hey, that was very interesting to hear these suggestons! I added some of these for future plans, while some are already planned, Like there are two rear poses being prepared (that's what a not-yet-buyable manual is for), and I am going to add an arousal system as well as expand interactions with fans. Wait for these features to be added!

Not any clothes will have images for all poses, but this one is actually a bug. Will explore the hype promotion problem, as well as the repost criticizing, realized that problem this night myself. What comes to the comments being... strange sometimes, for now they stay as they are, but in future I will probably introduce more characterization to commentators for generated comments to be more logical. This is a lot of work and I have more important features planned for now :)

Yep, I have some plans for that. Wrote down your suggestions :)

I hope that's just it, never had such problem before

Mainly for the immersion, but it does count how many days passed to calculate how many days of chastity left. It has no gameplay right now, but I plan on expanding this aspect, adding some interactions, arousal management and keyholders

Hey! I have this game started on Godot, though for now I am doing other project. The last one with chastity themes as well, by the way

Oh, it was mistakingly linked to the grey suit item :)
Will be working as intended after the evening bugfix

Thank you, will fix missing images for the mech-suit. For the latex suit I haven't yet implemented the fix. It counts as nude for being in the additional clothes slot, while main slots are empty (which allows to wear other clothes with it). But I will improve it soon

Already working on it :3

There are two cages (normal and flat) of different colors each. I will add a way to change it during the game, as well as change your bedroom background, so don't worry

Thank you! No, for the jam there was time to make only one ending

As it currently works, it is possible to combine suit and any skirt and top, it takes the same slot as stockings, in example

Will be done :3

This is a host problem sadly, image links no longer work

Noted:3 Any specific dress fashion in mind?

Sadly now, image host moved and all graphics broke

Oh, that's not cool..

Redoing all the links doesn't sound easy enough, that's the point at which it would be easier to remake the game on different engine than fix the images reuploading them or adding to the archive

Sadly had no time to implement time control even though it's obvious to have in a strategy. And I'm not sure I have any power and resources to make anything out of this project since I have no modelling skills or even pet models that a person in my team did not make during the jam

I guess no, because to make it good it should work offline, while all the images and links to them are in the web

Hey, a month-late response is here. Have you tuned the remote using the terminal in the second corridor? Without this action it won't work, but after that it will work by clicking on it

That's just the Mac issue, I sadly do not know what to do if internet guides don't help :(
In my time I just followed them and it worked

Reading a comment 44 days after it's been posted, what a nice developer I am! Anyway, thanks for the feedback. I really want to include interesting interactions like those you describe in other game, while this one, as you already said, was made in a very short time and I just could not include everything needed. The goal was to make a game playable and beatable. But I hope I'll return to these ideas once more, one day in future

Hey, big tactics fan here.

I liked the game concept and it looks really nice. To give some feedback that could be useful, and not to repeat something you probably alreaady know yourself:

- I really like when you first learn these different enemies alone and then meet them in a pack. Though it was not clear that a tentacle monster even has a ranged attack, no way to read that info explicitly in the game.

- I think, at least a bit of randomness will make levels less determenistic and more interesting to strategize. Because for now you open a level and already know - aha, I can kill each dog in one hit and that just attack this big guy because he will never even strip me from armor 1v1

And I wish you good luck improving it! This is a great base for a future larger game.

Nice and horny concept! Overall the clothes = hp for you and enemies feels really nice. Speaking of game design issues:
Didn't understood what to do with a captured girls when you found them. Also, most of the enemy areas are easily skippable, though snakes bite really fast and if you walk near them can strip you ins econds without any visible attack anumations

Thank you! It is really energizing to hear that :3

Password is fully optional and doesn't help to beat the game. A little hint - you have to use something from the note you start with :)
And a blue keycard may be stripped from the hanging woman in an encasement zone via the rightmost console

You have to collect batteries to unlock the closed door between corridors and run from the monster to the magnet room, right were you stopped her for the first time

Was actually thinking a lot about adventure or rpg elements to the story - could be really fun, maybe will start making mechanics for that! Or the story could be centered around the main character being stuck in a cursed device and trying to find a key for it

Then you should be able to interact with the door (maybe needs pressing enter? Don't actually remember)

Have you opened it in the Control Room?

Thank you for the feedback, in the new version none of this problems will be an issue. It's much better then trying to fix it on an unappropriate engine :)

This game was made with MZ