Definitely agree on the custom stuff- we had to crunch to get some of the stuff in and adapt to whatever tileset we could find, and I've accepted level decoration is not my forte. Our artist is super talented, and given more time, yeah I think we could've had a more cohesive look.
Yup we discovered that softlock like an hour before the deadline... I'm not sure about the rules on updating the game during game jam voting, but I have it fixed locally so I'll try to get that out at some point.
It was a good experience to learn that maybe the gameplay ideas we had in our heads need more validation, and we could've benefitted from more play testing rather than rushing to implement. Thank you for the feedback and we're glad you enjoyed!!