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The visuals are very well implemented, and the controls feel very smooth. My only problem would be the enemies dealing little to no damage, compared with the spikes that instakill you and are in very awkward spots. It makes it  way more frustrating to die to the spikes, since you are going to need to kill all the enemies again. It's more of a problem since you can't really look down, so you can end up dying multiple times until you can pass the level. It's not really a problem, it's just frustrating. 

Thank you for your detailed feedback! I do agree with you on the enemies not dealing a lot of damage because I didn't tweak them much and I felt like making them deal more damage when every death reset the whole level was too punishing. You're also right about the spikes feeling unfair when you can't see below you and I was actually planning on add the possibility to look around but due to other issues I didn't implement it and I'm sorry that it affected your playthrough