Thank you for your detailed feedback! I do agree with you on the enemies not dealing a lot of damage because I didn't tweak them much and I felt like making them deal more damage when every death reset the whole level was too punishing. You're also right about the spikes feeling unfair when you can't see below you and I was actually planning on add the possibility to look around but due to other issues I didn't implement it and I'm sorry that it affected your playthrough