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OmagaDev.

160
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A member registered Jun 13, 2025 · View creator page →

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The visuals are charming but unfortunetly the gameplay is lacking. Because of the bugs it's not really playable, there isn't a lot to do. I'd love to play it after the jam ends and you can fix the issue!

Wow, I was not expecting a game this good. No idea if there is going to be a next week but I'd love to play it. The music is great, the visuals are incredible, specially the menus and the way it really looks like you're playing on an old GBA. Great game!

Incredible game. The visuals are amazing, the music is very good, the gameplay is fun and the game still manages to be very short, while giving the player a lot of options. I just spammed everything red anyways XD. Loved it!

I really wonder how much time you guys had to make this game. It's sad to say but there is really nothing to play. The style is cool but the gameplay is lacking. You can even ignore the flys and just leave the room from any direction.

Very short and interesting! I tried getting 100 on the second option to see if something would happen but died on 96. Still, great game!

Great visuals! I ended up finding the gameplay a bit complex, but even with that, the game seems very polished, even with the time you had to make.

This one is amazing. The style is beautiful, the little puzzles are very fun and the little easter eggs around the scenario give so much life to it. Incredible game, great job!

I'm impressed on how my laptop didn't become a motor while playing. These types of games were never my favorites but I did enjoy this one, it's polished and the controls feel very nice. Great job!

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I like the concept and the visuals are great, reminds me of some gameboy games. There is a lot of potential here, and overall I did enjoy playing it, but there are some issues. Mainly the lack of a background music outside of battles and maybe the Y-sorting being buggy? Because the player can go behind/above some things he definetly shouldn't. Leaving the building where the Fax is I appeared below the stairs. It isn't something game breaking but it's still an issue. I really like the story being short and still letting you explore before telling you where to go though

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This game is so polished it's insane, really, congratulations. The visuals are beautiful, the game itself is very cool and refreshing. I think the only thing strange is that after completing the game I played it again with cheats and just spammed the space bar and won, pacman was zooming in the air and I didn't even need to do anything. I don't know if it's intended, if it's a cheat feature, but I really liked it anyway. This game is amazing, great job!

Thank you! I was really out of ideas for the earth boss, so I kinda just made so he deals 2 damage and made so he only had 2 attacks and walked around. Learned it from silksong XD. Thanks for playing!

Thanks for the feedback!

Yeah, I ended up making almost all the stages on the last day I had, since my focus was on making sure the bosses worked properly. I should've been way more careful with the Camera movement. Thanks for playing, and for the feedback!

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Thank you!

Yeah, I made the game thinking more about the bosses than the platforming. I'll try to improve it after the jam ends. Thanks for playing!

Thank you! This was the first Jam where I made all the sprites (except the explosion) so I really appreciate it.

Thank you!

The walking buttons. I would just click them once to move a little to the left/right and would end up falling from a platform.

Very fun game. I got pretty far picking everything that mentioned the Mega Flare but then forgot you insta die if you touch your trail and just went A -> D and died XD. I can see myself playing this after the jam ends, great job!

The diagonal movement is a very nice mechanic, it adds a whole new layer to the puzzles. The game felt challenging without being frustrating and the style is very cute. I liked it a lot! My best score would be the second level where I only took 4 turns. My worst was the last one, 161 XD

got #26. Very interesting concept. It took a while to understand how the shadow worked, I died immediatly like 6 times before I figured it out XD. Great game!

Really loved the style. My only real issue would be that  the controls feel a bit too sensitive. Other than that, great entry!

Very simple game, with great visuals. I got lost and stuck on a few parts but what's a Metroidvania without getting lost and stuck on a few parts? Really liked it!

The art in this one is absolutely stunning. Really loved it. Sometimes I messed up the order in which i needed to deliver the orders but other than that it was super simple o play. I loved it, this is one of the best I've seen in the jam so far. Great job!

This game was amazing. Really, the concept is creative, the visuals are incredible, the UI being an old desktop is a great touch, there's so much detail, and even if it's really just 3 levels it still feels huge. The controls are weird, not in a bad way, but in a way that makes the game more challenging, and I think that's fun. Loved it!

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This one nailed the retro style. I really loved the visuals and the music. The concept is pretty fun and I liked playing it a lot!

I died instantly of course, I was focused on gaming. On my second try I managed to beat it. Really great plot twist, concept, execution, the art is great, it's very cozy. Loved it!

Very short and creative game. Being able to use the code before learning it is a very nice touch, I realized early that if W has a code maybe A and D would do something aswell, and it worked, allowing me to skip the "tutorial" for them. I liked it a lot!

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Really loved the art and the music. The controls feel very good and the concept is very funny. Great job!

The visuals are very well implemented, and the controls feel very smooth. My only problem would be the enemies dealing little to no damage, compared with the spikes that instakill you and are in very awkward spots. It makes it  way more frustrating to die to the spikes, since you are going to need to kill all the enemies again. It's more of a problem since you can't really look down, so you can end up dying multiple times until you can pass the level. It's not really a problem, it's just frustrating. 

Very fun use of the theme! The menu was very creative. The pacman section was a bit hard to go throuh, but after I got the 1000 points the exit was easy to find. The mudballs from the final fight felt a little out of nowhere, but that's about it. Really loved it!

I really liked everything about the aesthetic, and the concept is really great. But the gameplay, specially the physics, are really glitchy. I spent 10 minutes breaking my head against the wall on a level with the triangle and square, because expanding the square just made it clip through walls, or not push things properly, or locking me in place and it forced me to reset a LOT. It's very frustrating.

Sad that it's so short. On my real first attempt I placed a building on fog and it had the last dynamite, so I won confused on if I found the monster and died or if i just won out of nowhere XD. Really loved the concept and style, seriously, great job

Really loved it. Played almost 30 minutes, I just kept going all in and losing, like a good old gambler. Incredible game!

It's sad that the game ended up being so short, I really liked it!

Really liked how this game makes something unique with the theme. The audio is great, specially the music and voice acting. I played only 1 night since i don't know if the game goes infinitely, but still think is a very great game!

Really liked the variety of spells and the visuals really remind me of some old browser games I used to play! I don't know if it's just me but the collisions seem a bit wonky at times, or the enemies have way too much health, really don't know. 

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I really liked the concept and aesthetic! I didn't really understand what to do at first. After a while I did, and was doing pretty good, almost everyone was at 1 health. But then it seems to have glitched. 1 of the cities just sayed bullshit over and over, and I tried to click roll to go to the next and it would just repeat. I kept pressing it and then Game Over. 

Thanks! I had plans to make the bosses scale with the order you play them in, but didn't had the time to implement it. Glad you liked it!

Yeah, I really should've been more careful. The other comment mentioned the textures and camera movement, so maybe that's it. Thanks for trying it out, though!