I stopped because I was focusing on some jams and school stuff, but seeing it got a bit of attention out of nowhere I was considering continuing it! If I'm free next week I'll try to add some new packs.
OmagaDev.
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Played this one yesterday and forgot to rate it. It's a very cute game, I spent an hour playing but only got to half of it. My only critique would be probably that you end up having way more items than you really need. Also, I don't know if it's normal or if I got unlucky but my characters were very weak without the items, to the point even with the +3 items I just couldn't keep up. Other than that, I liked it a lot!
Took a while to load and I was going to give up playing but I'm glad I didn't. This game is incredible, really. For the time you guys had, this is such a cool project. The visuals are great and the way you make the poster and there's lots of images of it in random places before catching the guy is a really creative idea. Even if my art skills, aren't that great, I think I wasn't so far off! Loved it, great game
Very original concept! The controls feel pretty good to use and the visuals are also great, I played to get all the upgrades before destroying the town but it didn't make much of a difference, since the very few minions without upgrades managed to destroy almost 50% by the time I started spending points in them. Other than that, it's a great experience!
With myself being horrible at sniper games and it running on 10 FPS on my notebook I cannot say I got pass even the first level. But, what I can say, it's that the game is really well made. Since I needed to be on the ground most of the time, I was killing a target and then dying right after, but other than that, it seems like a very charming project!
Honestly, already one of my favorites! It's very addicting, I will probably play more of it tomorrow. The visuals are great, the sound is good, the concept is cool and the execution is incredible for the time you had, even tho I only got to half of the... tunnel? with my if-it-works-it-works-innator. Great work!
Wow, this is honestly impressing. I love the style, the inventory feels very good, and the combat also feels very good. I died on level 2 because i kept missing my attacks but ig it happens. The only thing i would note is that if you press the attack button while the attack animation is playing it consumes the action but doesn't seem to do anything, I think it's a bug. Other than that, I really loved this one! I'll try to play it again later.
Wow, this is so well made! It has great visuals, dialogue and is really polished! I couldn't beat the game, but it was still a great experience! I can't say it could've fit the theme a bit better (since I didn't finish it to be sure), but that would probably be my only issue. Would love to play it again after the jam!
The oxygen is a cool mechanic, but it seems too dividing. I've seen that some people think the game is very hard, but after getting infinite oxygen, for me, it was very easy, since the difficulty doesn't seem to increase. Sure, there are more enemies, but they are still slow and still die in one shot with 1 attack buff. It's simple, it's short, and the visuals are pretty cute, I just think the gameplay could see some improvements. Good game!
The visuals are just incredible, I can't even express it enough! The game has a great concept and is really well made, but the gameplay could see some improvements tho, maybe giving more tries for the player to get the correct mask or some type of notes with the masks you already made, so you don't end up forgetting the ingredients XD. I know that we don't have all the time in the world to add those things in the jam, but maybe in the future if you want to continue with the idea it would be a good starting point.
Thanks for the feedback! I really tried to make the game and the puzzles a bit more challenging (for the later levels), but since the rooms were so small I ended up without any ideas, so I just kept things as simple as possible. Also, I should start using configurable controls, that would probably help a lot XD.
Wow, this was a really good game! I wonder how you managed to make the system, I think just having a pixel of the letter uncovered makes it not count XD. After beating the game I tried to play it again to see the other ending, but after skipping the tutorial and finishing the first level it just sent me to the final call (Which is fine for me, but doesn't seem intentional). I liked it a lot!





