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OmagaDev.

119
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4
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A member registered Jun 13, 2025 · View creator page →

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I stopped because I was focusing on some jams and school stuff, but seeing it got a bit of attention out of nowhere I was considering continuing it! If I'm free next week I'll try to add some new packs.

Played this one yesterday and forgot to rate it. It's a very cute game, I spent an hour playing but only got to half of it. My only critique would be probably that you end up having way more items than you really need. Also, I don't know if it's normal or if I got unlucky but my characters were very weak without the items, to the point even with the +3 items I just couldn't keep up. Other than that, I liked it a lot!

Very fun game! My only complaint would be the enemies fleeing way to fast, I had no time to kill almost any on the more distant waves. Other than that, pretty good experience!

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Took a while to load and I was going to give up playing but I'm glad I didn't. This game is incredible, really. For the time you guys had, this is such a cool project. The visuals are great and the way you make the poster and there's lots of images of it in random places before catching the guy is a really creative idea. Even if my art skills, aren't that great, I think I wasn't so far off! Loved it, great game

Very fun! I got only to the first wormhole and made 300000. The only things unusual for me where the controls, but it wasn't that hard to adapt to them. I liked it a lot!

Very cozy strategy game. The visuals and audio are amazing. I didn't get all the stars but finished all levels, and I liked it a lot!

Very creative game! The sound effects and NPCs are funny, my only problem with it is that the zoom doens't help much, I prefered to play without using it. But other than that, great job!

Loved the experience! Got 7th on the leaderboard, even with my poor aiming. Sometimes I had like10 chances to shoot the same moving target and would miss every single one XD. The audio and visuals are very cool, great job!

Very nice experience! Was not expecting the voice acting, and the graphics are really cute! The only thing is that I probably found a bug where my first hero simply wasn't doing anything, even after unpausing, no matter what I did. Other than that, really great project!

Incredible game, really. The Menu being this old computer style is really charming. I was going to stop after getting all the upgrades since I didn't realize i needed to pay my debt, but after I did I was so sad lmao. Great work!

Very impressive. It was very difficult for me to control it enough to hit the enemies, but  that's more me being bad than the game being hard. Great job!

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Very original concept! The controls feel pretty good to use and the visuals are also great, I played to get all the upgrades before destroying the town but it didn't make much of a difference, since the very few minions without upgrades managed to destroy almost 50% by the time I started spending points in them. Other than that, it's a great experience!

With myself being horrible at sniper games and it running on 10 FPS on my notebook I cannot say I got pass even the first level. But, what I can say, it's that the game is really well made. Since I needed to be on the ground most of the time, I was killing a target and then dying right after, but other than that, it seems like a very charming project!

This one is pretty well made! The sprites are cute and the controls are good to use (even in the slippery parts I always hate in other games). I only got 12 cheeses and I think the death count is wrong cause it told me I died 1 time when I died like 10 XD. Great job!

Very cute art style. I thought it was kinda complex but after getting the hang of it it was pretty simple. My only "issue" is that the money doesn't have any use, but other than that it's still a fun experience, good job!

Honestly, already one of my favorites! It's very addicting, I will probably play more of it tomorrow. The visuals are great, the sound is good, the concept is cool and the execution is incredible for the time you had, even tho I only got to half of the... tunnel? with my if-it-works-it-works-innator. Great work!

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Wow, this is honestly impressing. I love the style, the inventory feels very good, and the combat also feels very good. I died on level 2 because i kept missing my attacks but ig it happens. The only thing i would note is that if you press the attack button while the attack animation is playing it consumes the action but doesn't seem to do anything, I think it's a bug. Other than that, I really loved this one! I'll try to play it again later.

Pretty simple and fun game! It reminded me a lot of Balatro, with the way the card effects triggered.  Great job!

Pretty simple and cool game! It also has a lot of potential, I think just a bit of polishing and this could make an even better game, great job!

Wow, this is so well made! It has great visuals, dialogue and is really polished! I couldn't beat the game, but it was still a great experience! I can't say it could've fit the theme a bit better (since I didn't finish it to be sure), but that would probably be my only  issue. Would love to play it again after the jam!

Very interesting concept and well made visuals! I had some trouble learning about the gameplay tho, it was kinda confusing at first. Other than that, good game!

I couldn't play much, it was lagging a lot so I was just walking around, shooting random people from very far away and dying because of my mouse XD . It's an interesting concept, and it is well made for sure, It just didn't click for me during the time I was playing. Still a great job!

The visuals and the atmosphere were amazing! I had some problems with audio and performance, but it wasn't that bad and I was able to finish the game without much trouble. The game feels very polished, I liked it a lot!

The oxygen is a cool mechanic, but it seems too dividing. I've seen that some people think the game is very hard, but after getting infinite oxygen, for me, it was very easy, since the difficulty doesn't seem to increase. Sure, there are more enemies, but they are still slow and still die in one shot with 1 attack buff. It's simple, it's short, and the visuals are pretty cute, I just think the gameplay could see some improvements. Good game!

The visuals are just incredible, I can't even express it enough! The game has a great concept and  is really well made, but the gameplay could see some improvements tho, maybe giving more tries for the player to get the correct mask or some type of notes with the masks you already made, so you don't end up forgetting the ingredients XD. I know that we don't have all the time in the world to add those things in the jam, but maybe in the future if you want to continue with the idea it would be a good starting point.

Wow, that was a really impressing game. The visuals are great and the puzzles felt really good! I just think the ghost movement was a bit weird to get used to. I couldn't finish it today but I'll probably try it later.

Great game! The progression is pretty good. I tried to rush the ending, forgot about the masks and after having 300 followers I really understood what they did XD. The visuals are amazing and the final cutscene was really well made!

That was amazing! The visuals are great and the concept is one of the bests I've seen so far. It's one of those "so good you  wanna see your computer die just to play more" types of games XD

The controls are a bit tricky to use. It's a cool concept, I just couldn't really understand how to play. The tutorial gave me the time to understand it, but then the game really started and I lost instantly XD.

Very fun game! I just wished there was a way of knowing how many hits until you die or how many enemys are left for you to win (considering it's just 1 level). I'm sure if you put more time on this project after the jam you can go really far, It's a very interesting concept!

The mobile control was a last minute addition, so I didn't think too much about it. I'll try to improve it when the jam ends, thanks for the feedback!

This problem happens because the tileset I used was 12x12, and the character I made was 16x16 😭. Thanks for the feedback! 

Thanks for the feedback! I really tried to make the game and the puzzles a bit more challenging (for the later levels), but since the rooms were so small I ended up without any ideas, so I just kept things as simple as possible. Also, I should start using configurable controls, that would probably help a lot XD.

Yeah, I used the diamonds right from the start and when I tried to make masks to replace them it just felt worse. I'm probably going to change that in the future, thanks for the feedback!

By pressing R you can reset, I added it in the description but forgot to say it in the game XD (Using it just kills you, so if you are in hardcore mode you gotta restart, but it works). Thanks you for the feedback!

It's a nice concept and the visuals are great, but I'm struggling to pass the level with the wall in the middle. Even with the dash, the wall jump doesn't go that far and I end up dying.

Pretty simple, short and with amazing visuals! This was a pretty fun experience! Also I had a flashback like the guy from Ratatouille with the ronin soundtrack lmao.

Wow, this was a really good game! I wonder how you managed to make the system, I think just having a pixel of the letter uncovered makes it not count XD. After beating the game I tried to play it again to see the other ending, but after skipping the tutorial and finishing the first level it just sent me to the final call (Which is fine for me, but doesn't seem intentional). I liked it a lot!

Pretty simple game! I found that if you just put all the 3 lanterns together you can just chill and win, so... pretty cool I guess!

I think there was a bug on the second level, it kinda just skipped to the third before I read the message. It's a simple and short game, with great visuals! I liked it a lot!