You answered 'Yes' to having used AI during the development of your submission. Could you confirm to what extend you've used generative AI? We've clearly stated that's against the rules of the game jam and might lead to disqualification.
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All interactions were with chat LLMs, no Agentic AI workflow was used, not even for inline suggestions. Even those were a very few instances.
- Asking some complicated debugging questions that I wasn’t able to solve after some efforts
- What is this error “uniform block name not found in shader” even though it was clearly defined.
- What’s the idiomatic way to load texture, if you design a button, how do you make sure that it fits the rectangle + detect collison? Because opengl coords are from -1.0 to 1.0 whereas screen coords are totally different.
- Texture clamping issue with the edge of the bound (Majority of the usage was here)
- Got help from AI overview that we get on google/duckduckgo search