Thank you so much for your reply and suggestions. I originally used RenPy as my game engine and developed with it for quite a long time. However, it has no graphical user interface—everything has to be coded via commands. Whenever I needed to implement certain visual features, I had to dig through forums and tutorials, most of which were only available in English. I eventually switched to Visual Novel Maker, which features a graphical interface. It did make development much easier, yet it comes with quite a lot of bugs. That’s why I’ve switched to a brand-new engine this time, a visual novel engine developed by a Chinese company. Its support is really solid, though I won’t know how well the final result turns out until I finish the entire project.
I already used ChatGPT and Gemini for translation work on Vision Ghost 2. Back then, these AI models still lacked robust Chinese language support, so many translated sentences ended up sounding unnatural. This time, I plan to try out domestic Chinese AI engines instead.
(This reply was translated by Doubao. Do you think it reads smoothly?)