Amazing pixel art! I love the underwater, it's amazing gameplay art, environment.
The overwolrd I didn't understand yet, so need to see more. I got the idea of double-game tho I loved the underwater so much, I'd buy this game!
Small feedback on UX:
- make spacebar equivalent of "Z"
- after getting item, i dont think player should press "Z" again. Confirming after reading the pop up should be enough, then after animation game should play normally :)
Confirming after animation was quite counterintuitive
Viewing post in Mermaid Cleanse jam comments
Thank you for you comment. The reason for the current double press is due to a missing feature in this build where after confirming an item, it will slide into a corresponding slot in your collection. You can then view your collection and press Z again to dismiss. This feature is now working in the current latest build so stay tuned for the sprint 3 version!
Will consider alternate control schemes and ways to make it more accessible